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Last Man

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Devlog

  • Devlog 3 PR
    May 19, 2021 by DRAH4
    Playtest report: Subject said boring should have more in it Subject thought there should have more assets and felt it looked empty Subject said it wasn't fun and liked the more difficult/multiple path... Continue reading
  • Last Man- Week 2 Dev
    April 07, 2021 by ToxicPlayz
    In your area, what were your team's goals for the past week? To improve our digital prototype to become playable In your area, which of these goals have been accomplished by the team? This goal was ha... Continue reading
  • Last Man - Week 2 Dev Post
    April 02, 2021 by Miguel Medrano
    In your area, what were your team's goals for the past week? To improve our digital prototype to a point where it can be playtested. In your area, which of these goals have been accomplished by the te... Continue reading
  • Last Man - Week 1 Dev Post
    April 02, 2021 by Miguel Medrano
    In your area, what were your team's goals for the past week? The team's goals were to develop a working analog prototype to demonstrate the mechanics of the game. We also aimed to improve/update our G... Continue reading
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