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Last Man
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Devlog
Devlog 3 PR
May 19, 2021
by
DRAH4
Playtest report: Subject said boring should have more in it Subject thought there should have more assets and felt it looked empty Subject said it wasn't fun and liked the more difficult/multiple path...
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Last Man- Week 2 Dev
April 07, 2021
by
ToxicPlayz
In your area, what were your team's goals for the past week? To improve our digital prototype to become playable In your area, which of these goals have been accomplished by the team? This goal was ha...
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Last Man - Week 2 Dev Post
April 02, 2021
by
Miguel Medrano
In your area, what were your team's goals for the past week? To improve our digital prototype to a point where it can be playtested. In your area, which of these goals have been accomplished by the te...
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Last Man - Week 1 Dev Post
April 02, 2021
by
Miguel Medrano
In your area, what were your team's goals for the past week? The team's goals were to develop a working analog prototype to demonstrate the mechanics of the game. We also aimed to improve/update our G...
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